Agent-Architecture

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SUMMARY

Visual multi-agent system designer for Claude Code. 28 agents, Five Minds Protocol, HITL gates, Live Simulation. Zero dependencies, single HTML file.

README.md

Agent Architecture Designer

Visual multi-agent system designer for Claude Code - built to help developers understand how each agent thinks, what it does, and how teams collaborate.

Agent Architecture Designer - Live Simulation demo

MIT License Live Demo v32.16 35 Agents 42 Presets PL/EN Zero Dependencies


Why this exists

Agent Architecture Designer is primarily an educational and developmental tool. It is not a production orchestrator - it is a place where you can slow down and study multi-agent systems the way you would study a complex machine: one moving part at a time.

The goal is that after using it, you should be able to:

  • Understand what every single agent actually does - its role, inputs, outputs, anti-patterns, and failure modes
  • Understand how agents talk to each other - who hands off to whom, which phases they live in, where the friction is
  • Understand why a given preset looks the way it does - why it has 7 agents and not 12, why a Five Minds debate sits in the middle, why the HITL gate lives where it lives
  • Understand the cost and context budget of a multi-agent system before you ever spend a token

You can use it as a visual designer, but the real value is the Encyclopedia behind every agent and every preset. Each entry is structured like a short lesson: who it is, how it works in phases, what it does, what it does NOT do, anti-patterns, real-world examples, when it fails, and fun facts.

What you can do with it

  1. Learn. Click any of the 35 agents or 42 presets and read a full encyclopedia entry. This is the main use case.
  2. Design. Drag agents onto a canvas, connect them, assign models (Opus / Sonnet / Haiku), and generate a ready-to-use system prompt for Claude Code.
  3. Simulate. Run a live simulation where agents exchange animated messages and pass through HITL decision gates, so you can see the flow before you commit to it.
  4. Budget. Open the Cost Command Center to see per-agent / per-phase cost estimates, context window pressure, and what-if scenarios (all Opus, all Sonnet, all Haiku).
  5. Export. Copy a system prompt, a Mermaid diagram of the team, a Markdown report, CSV, or JSON.

No installation. No npm. No build step. It is a single HTML file that works offline.

Languages - Polish and English

The interface is fully bilingual with a one-click language toggle. Polish is more comprehensive than English - because the author is Polish and because a larger Polish knowledge base was available during research. Specifically:

  • All 35 agent + 42 preset encyclopedia entries exist in both languages (v32.16 closed the last gap)
  • The Polish version ships with inline infographics for selected agents and presets, rendered directly in the encyclopedia bento - the English version does not have the infographics yet
  • Polish is the default authoring language; English translations are technical/direct US English with no em/en-dashes

If you are an English-speaking user and feel something is missing, please open an issue or use the feedback link at the bottom of the README - we want to know which parts you would like to see expanded.

Live demo

Open Agent Architecture Designer on GitHub Pages.

Start with the preset Deep Five Minds Ultimate for the full experience, click any agent to open its encyclopedia, then press Simulation to watch the team run.

Key features

  • Visual canvas - drag and drop 35 agents, draw connections, marquee-select groups, auto-place with smart suggestions, right-click context menu
  • Agent encyclopedia (Universal) - every one of the 35 agents and 42 presets has a 10-section bento entry: who I am, analogy, how I work (phase-by-phase), what I do, what I do NOT do, real-world scenario, when I fail, facts, deep dive, team composition
  • Preset encyclopedia (Universal) - every one of the 42 presets has a dual-column green-light / red-light verdict panel, phase flow, and agent roster with model hints
  • Five Minds Protocol - structured adversarial debate with 4 domain experts + Devil's Advocate producing a Gold Solution. As of April 2026 there is no public equivalent
  • HITL decision gates - 3 human checkpoints between phases, 120-second countdown, auto-decide fallback, Decision Presenter agent
  • Live simulation - agents exchange animated speech bubbles and data packets along their connections; Dialog Timeline logs everything
  • Mission Control - fullscreen cinematic simulation dashboard with real-time metrics, phase timeline, and communications log
  • Cost Command Center - per-agent / per-phase cost estimates, p50-p90 range, context window usage, model mix, what-if sliders, export to Markdown / CSV / JSON
  • Custom Agent Creator Pro - 7-feature builder (clone, live preview with quality score, icon picker with 159 icons, color swatches, MD export/import, wizard mode, mock testing playground)
  • Dark / Light theme - complete CSS variable system, APCA-compliant ink tokens, CVD-safe Okabe-Ito phase palette
  • Bilingual PL/EN - every UI string, every encyclopedia entry, every cost modal label
  • Accessibility - WCAG 2.2 ARIA, prefers-reduced-motion, keyboard navigation, focus-visible, skip link, SR announcer
  • Zero dependencies - no npm, no CDN, no build step. One HTML file

What lives on the canvas

35 agents

Category Agents Phase Typical model
Orchestration Orchestrator, Synthesizer Strategy Opus / Sonnet
Planning Analyst, Planner Strategy Sonnet
Research Tech, UX, Reddit, X/Twitter, GitHub, Forums, Docs (7 researchers) + Research Critic Research Haiku / Sonnet
Build Backend, Frontend, Feature, Designer, Integrator, Writer Build Sonnet
QA QA Security, QA Quality, QA Performance, QA Manager QA Haiku / Sonnet
Five Minds Pragmatist, Innovator, Data Analyst, User Advocate, Shadow (Devil's Advocate) Debate Sonnet
HITL Decision Presenter HITL Haiku
Data / Ops / Product DB Architect, Observability Engineer, GTM Strategist, Statistician, EDA Analyst, Control Mapper, Telemetry Surfer Build / Data / Compliance Sonnet

Every agent ships with a v28 research-backed prompt following ROLE / INPUT / OUTPUT / RESPONSIBILITIES / RULES / WHAT YOU DO NOT DO / REPORT FORMAT. Prompts are self-contained so an isolated subagent can execute without additional context.

42 presets, grouped by size

  • Minimal (2-3 agents) - Solo + Validator, Quick Fix, Recon Squad, Classic Trio, Reflective Loop
  • Core (4-6 agents) - Bug Hunter, Content Pipeline, Plan & Execute, Performance Boost, Startup MVP, Cascade Cost, Testing Suite, Accessibility Sprint
  • Advanced (6-11 agents) - Security Hardening, Code Review, Design System, API Modernization, UI/UX Overhaul, Feature Sprint, Standard Dev, Data Pipeline, Research Swarm, Legacy Refactor, Microservices, plus research-backed "new tier" presets like Perf Squad, AB Test Lab, Tech Writing Pipe
  • Enterprise / flagship (10-27 agents) - Full-Stack SaaS, Full Hierarchy, Five Minds Protocol, Deep Research+Build, Fullstack Premium, Deep Research Swarm Pro, SOC2 Sweep, Data Analysis Pipe, Incident War Room, Five Minds Strategic, and the flagship Deep Five Minds Ultimate (27 agents, 2 Five Minds debates, 3 HITL gates)

A subset of the presets carry a small green "NEW" badge - those are blueprint-based presets derived from papers and industry references (Anthropic Lead Researcher, Magentic-One, wshobson, arxiv 2510.04023 and others). Each has a ~250-word Polish detailed description explaining origin, idea, deliverables, ideal use cases, and anti-patterns.

Screenshots

Agent encyclopedia (10-section bento)

Agent Encyclopedia - 10-section bento layout with numbered kickers

Inline infographics (Polish encyclopedia)

Polish encyclopedia with inline base64 infographic

Preset verdict panel (green / red)

Preset sidebar dual-column verdict panel

Cost Command Center

Cost Command Center modal with donut, breakdown, what-if and export tabs

Custom Agent Creator Pro

Custom Agent Creator Pro - wizard mode with icon picker and live preview

Canvas (dark and light themes)

Dark theme - canvas with agents Light theme - canvas with agents

Live simulation

Live Simulation with speech bubbles

Note: the dark.png, light.png, simulation.png, and legacy encyclopedia.png screenshots still show an earlier (v31) state of the app. They will be refreshed to v32.16 in a later pass; the first-priority screenshots above (encyclopedia bento, verdict panel, Cost Command Center, Custom Agent Creator, Polish infographic) are already on v32.16.

Claude Code integration

Agent Architecture Designer ships with Claude Code skills in .claude/skills/:

  • five-minds/SKILL.md - run a Five Minds Protocol debate on a design question
  • hitl-pipeline/SKILL.md - run a pipeline with HITL decision gates between phases

Clone the repo and invoke as slash commands inside Claude Code (/five-minds, /hitl-pipeline):

git clone https://github.com/TheJacksonCode/Agent-Architecture.git

The plugin.json at the repo root makes this discoverable as a Claude Code plugin.

Technical details

  • Format - single HTML file, ~27500 lines, ~5.7 MB (includes all encyclopedia content in PL + EN, inline SVG icons, inline base64 infographics for Polish version)
  • Dependencies - zero. No npm, no CDN, no build step
  • Stack - Vanilla JS (ES2022) + inline SVG + CSS transitions + Canvas 2D + Web Animations API + container queries + View Transitions API
  • State - localStorage persistence (canvas, theme, icon mode, language preference, custom agents). Versioned keys with automatic migration chain back to v32
  • Rendering - hybrid architecture: Canvas 2D for particles and starfield, SVG for connections and icons, WAAPI for agent animations, CSS for UI chrome
  • Accessibility - WCAG 2.2 ARIA, focus-visible, prefers-reduced-motion, keyboard navigation, SR announcer, skip link, APCA-compliant contrast
  • Icon system - 159-icon library (stroke-based geometric SVG) + Imagen 4 generated PNG fallback mode
  • Fonts - Space Grotesk / Inter / JetBrains Mono (single @import from Google Fonts)
  • Models - Opus 4.6 ($15/MTok) for orchestration and mediation, Sonnet 4.6 ($3/MTok) for most agents, Haiku 4.5 ($0.25/MTok) for light research and HITL gating
  • Security - escHtml() sweep across all innerHTML sinks, escCsv() with formula injection guard, sanitizeMermaidLabel(), escMd() for table cell escaping, safeParseLS/safeSaveLS with QuotaExceededError handling
  • Bilingual engine - flat I18N_EN.ui lookup + 28 namespaces including 10 new v32.16 namespaces (eduAgent, eduPreset, agentLong/Mid/Green/Red, presetLong/Mid/Green/Red) for ~1694 translated fields

Versioning

Each new version is saved as a separate file (v32.1/, v32.2/, ..., v32.16/). Previous versions remain untouched for reference and reuse of research. The root index.html always mirrors the latest shipped version.

See CLAUDE.md for the full versioning policy and a changelog covering all versions from v1 through v32.16.

Recent version highlights

Version Key innovation
v28 Research-backed prompts for all agents (ROLE/INPUT/OUTPUT/...)
v30-v31 International Edition (PL/EN bilingual) + Audit Edition (XSS + WCAG 2.2)
v32-v32.4 Token Cost HUD, Custom Agent Creator Pro, Icon Library Pro (159 icons), Icon Refit, Cost Command Center (dual-layer cost modal)
v32.5-v32.6 Color Consistency (unified phase + model palette), Premium Presets + Context Budget (13 new blueprint presets, context window tracking)
v32.7-v32.8 New Presets Integrated + Sonnet Violet, Premium Visual Overhaul (Material Expressive with Edge, APCA tokens, starfield preserved)
v32.11 Verdict Panel - dual-column green/red card replacing 5 stacked sections in preset sidebar
v32.12 Header Composition + Compact Controls (~144 px saved in the sidebar)
v32.13 Agent Detail Sidebar Premium Polish - 10-section layout + facts counter + moPrompt modal
v32.14 Agent Encyclopedia Premium - 10-section bento via container queries, zoom lightbox, inline base64 infographics (4 pilot agents)
v32.15 Encyclopedia Universal - encyclopedia extended to all 35 agents + 42 presets
v32.16 Universal Bilingual - full EN parity for all encyclopedia content; 10 new I18N_EN namespaces; ~1694 translated fields via 18 parallel Sonnet translation agents

Feedback

This project is still growing and we actively want your feedback - especially on the educational side:

  • Did the encyclopedia help you understand a specific agent you were confused about? Which one?
  • Is there an agent role or pattern missing from the 35 / 42 catalog?
  • Do you want infographics in the English version too?
  • Did the Cost Command Center change how you think about multi-agent token budgets?

Please open a GitHub issue or start a discussion. Short comments and screenshots are very welcome.

License

MIT - Copyright (c) 2026 TheJacksonCode

Author

Built by TheJacksonCode.


Interface languages: Polish (more comprehensive, with inline infographics) and English (full parity since v32.16) | Documentation language: English | Primary purpose: education and development - understanding how multi-agent systems think

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