houseCARL
Health Uyari
- License — License: GPL-3.0
- Description — Repository has a description
- Active repo — Last push 0 days ago
- Low visibility — Only 5 GitHub stars
Code Gecti
- Code scan — Scanned 11 files during light audit, no dangerous patterns found
Permissions Gecti
- Permissions — No dangerous permissions requested
Bu listing icin henuz AI raporu yok.
Comprehensive data-layer access to your Skyrim SE load order: read any record, author patches into a new plugin, create/remove records, and look up record schemas, Papyrus signatures, and distributor grammars - in plain English, through Claude or Codex.
houseCARL
Comprehensive, data-layer access to your Skyrim Special Edition load order — in plain English, through Claude or Codex.
houseCARL runs a local MCP server with Mutagen — the
Bethesda-format library — kept warm in memory, giving your AI assistant direct access to every plugin
record across your Mod Organizer 2 load order, at the true load-order winner, with the full conflict
tree on request. You describe what you want in plain English; houseCARL does the mechanical work and
writes results into a new plugin you review and enable in MO2 — your originals are never touched.
Coverage is reflection-driven: a build-time generator walks Mutagen's record interfaces and emits
houseCARL's schema automatically, so the set of record types houseCARL understands is the set Mutagen
models — by construction, not a hand-maintained subset.
What it can do
- Read any record at the true load-order winner, with the full conflict tree on request — plus batch
record detail and cross-plugin queries. - Author patches — set / add / remove fields, edit leveled lists and containers, retune records,
re-target conditions — emitted as a new MO2 mod folder (houseCARL - <name>). - Create new records (new FormIDs) and remove records or individual entries; unused masters are
cleaned automatically. - Drive the external toolchain — compile Papyrus scripts through the Creation Kit's compiler, and
list / extract / repack BSA archives via BSArch; each tool's path is auto-detected or set once. - Look mods up on Nexus — search the Skyrim SE catalogue and pull any mod's version, requirements,
and true latest release straight from Nexus Mods, without opening a browser. Read-only: it finds
and informs; downloading stays your mod manager's "Mod Manager Download" handoff. - Look things up, author distributor files, and review scripts through bundled, namespaced skills:
record schemas (every type Mutagen models), Papyrus / SKSE signatures, SkyPatcher / SPID / KID
distributor grammars, and Papyrus performance review.
Requirements
- Windows.
- .NET 9 — both the .NET Runtime 9.0 and the ASP.NET Core Runtime 9.0, from the same
download page. houseCARL ships framework-dependent
(the runtime is not bundled), and the server needs the ASP.NET Core shared framework on top of the
base .NET runtime. On Windows these are two separate installers — the ASP.NET Core Runtime
installer does not include the base .NET Runtime — so install both. The setup utility checks for
both and tells you exactly which is missing. - Mod Organizer 2 with a modlist. houseCARL reads the instance's
profile files statically — MO2 does not need to be running. - An AI host: Claude Code (v2.1.143 or newer) — either the terminal
CLI or the Claude desktop app, which has Claude Code built in (houseCARL runs in Claude Code sessions,
not the plain chat) — or OpenAI Codex.
Install
Download — recommended (modders)
- Download
houseCARL-1.2.3.zipfrom the latest release. - Unzip it and run
houseCARL-Setup.exe. - Pick your host —
[1] Claude Code,[2] Codex, or[3] Both. The installer wires
everything up:- Claude → installs the skills to
~/.claude/skills/housecarl/and registers the server in~/.claude.json(both the Claude Code CLI and the desktop app read these). Persistent — no
per-session flag. - Codex → installs the server under
%LOCALAPPDATA%\houseCARL\server\, installs the skills (with a$housecarlumbrella entry point) under~/.agents/skills/, and registers the server in~/.codex/config.toml.
- Claude → installs the skills to
- Fully restart your host (quit and reopen the Claude desktop app / restart every Codex session), then
tell houseCARL your MO2 instance folder — the one containingModOrganizer.ini. It prompts you on
first use; you can switch instances anytime by asking it to set a new one.
Build from source (developers / verifiers)
Requires the .NET 9 SDK (not just the runtime), Windows, and PowerShell.
git clone https://github.com/Avick3110/houseCARL.git
cd houseCARL
./scripts/build-plugin.ps1
The script regenerates the reflection rulebook, publishes the server framework-dependent (trimming off
— houseCARL is reflection-driven, so trimming would strip types and silently lose coverage), bundles the
skills, builds the setup utility, and packs release/houseCARL-1.2.3.zip. Install the output withhouseCARL-Setup.exe, claude --plugin-dir ./dist/housecarl, or the bundled local-marketplace
descriptor — see the script header for details.
Usage
Talk to it.
houseCARL writes each patch as its own MO2 mod folder (refresh mo2 required)
How it works
houseCARL is a single C# process running an MCP server, with Mutagen kept warm for both reading and
writing. Reads use Mutagen's lazy binary overlay — records parse on access, so the load order isn't held
fully in memory. Writes go through a small set of generic op verbs over the same reflection layer, always
into a new plugin. The active load order is read statically from your MO2 profile's loadorder.txt /modlist.txt / plugins.txt (no USVFS, no live MO2 hooking) and refreshes automatically on the next tool
call via cheap mtime checks. No plugin file handles are held at rest, so MO2 and xEdit can move or delete
plugins freely while houseCARL is running.
The only outbound network use is the read-only Nexus Mods lookups (catalogue search + mod detail).
They're keyless — the public Nexus catalogue API needs no account or API key — and offline-tolerant: if
there's no connection they say so plainly and every local capability keeps working. houseCARL reads Nexus;
it never downloads or installs (that stays your mod manager's nxm "Mod Manager Download" handoff).
Bundled skills
Namespaced under /housecarl: in Claude (and reachable via $housecarl in Codex):
mutagen-reference— every record type's schema (fields, types, writability, enums, polymorphic
arms), generated by reflection over Mutagen.papyrus-reference— Papyrus + SKSE function signatures (vanilla Skyrim, SKSE, and ~45 popular
SKSE-plugin sources), from BellCube's papyrus-index.skypatcher-authoring,spid-authoring,kid-authoring— author SkyPatcher INI,
SPID_DISTR.ini, and KID_KID.inidistributor files from a grammar reference rather than invented
syntax.papyrus-optimization— review a Papyrus script for performance: classify each part broken /
suboptimal / clean, explain what makes it heavy, and give the fix. The cost-and-habits complement topapyrus-reference, and houseCARL's first community-contributed skill (DrHeisen).
License
houseCARL is licensed GPL-3.0-only — see LICENSE. This is required by Mutagen (GPL-3.0-only,
no linking exception), which houseCARL is built on and bundles. Every third-party component and its license
is listed in THIRD-PARTY-NOTICES.txt, along with the corresponding-source
pointers.
Credits
- Mutagen by Noggog — the Bethesda-format library
houseCARL is built on. - papyrus-index by BellCube — the source corpus
for the bundledpapyrus-referenceskill. Thank you. - Zzyxzz (SkyPatcher) and powerofthree (SPID and KID) — whose public documentation the
distributor-authoring grammar facts were drawn from. - DrHeisen — contributed the
papyrus-optimizationskill, houseCARL's first community-contributed
skill: a Papyrus performance reviewer. Thank you.
Yorumlar (0)
Yorum birakmak icin giris yap.
Yorum birakSonuc bulunamadi