liquid-glass-skill

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SUMMARY

Claude Code skill for iOS 26 Liquid Glass SwiftUI design — glassEffect API reference, HIG principles, design tokens, motion and accessibility rules, a pattern library, and nine example screens that compile in Xcode 26.

README.md

liquid-glass

A Claude Code plugin + skill for building iOS 26+ SwiftUI interfaces with Apple's Liquid Glass design language.

Settings screen Music player screen Onboarding flow
Settings — minimized search, glass toolbar Music player — morphing transport controls Onboarding — glass over live gradient
Dashboard screen Profile screen Health app shell
Dashboard — glass cards on scrolling content Profile — morphing glass tab switcher Health — full TabView shell with FAB

Rendered on iPhone 17 Pro, iOS 26.3, Xcode 26.3. The remaining four screens — Photo Detail, Chat, Login, and the Health app's other tabs — are in docs/screenshots. Run them yourself with the Gallery app: cd Gallery && xcodegen generate && open Gallery.xcodeproj.

What's inside

  • API reference — every Liquid Glass SwiftUI symbol with exact signatures (.glassEffect, GlassEffectContainer, Glass, .glassEffectID, .glassEffectUnion, button styles, toolbar/nav/tab integration, .tabBarMinimizeBehavior, .tabViewBottomAccessory, …)
  • HIG principles — Hierarchy, Harmony, Consistency distilled into actionable rules
  • Design tokens — radii, spacing, tint palette, typography, animation curves
  • Motion & interaction — morphing recipe, interactive glass, symbol-effect choreography, zoom transitions
  • Accessibility — Reduce Transparency, Increase Contrast, Smart Invert, Dynamic Type, VoiceOver
  • Performance — GPU cost model, batching rules, when glass is the wrong tool
  • Anti-patterns — 15 ❌/✅ pairs of the most common mistakes
  • Pattern library — copy-paste recipes for nav bar, tab bar, floating toolbar, card stack, modal sheet, search field
  • Nine full-screen examples — Settings, Music Player, Onboarding, Photo Detail, Dashboard, Chat, Profile, Login, Health App (full TabView shell) — all compile in Xcode 26
  • Pre-ship checklist with diagnostic table

Install as a plugin (recommended)

In Claude Code:

/plugin marketplace add https://github.com/heyparsadev/claude-plugins.git
/plugin install liquid-glass@parsa-plugins

That's it — the skill activates automatically the next time you write SwiftUI for iOS 26+.

💡 Use the full https://...git URL (not the owner/repo shorthand) so cloning uses HTTPS and needs no SSH key.

To update later:

/plugin marketplace update parsa-plugins

To remove:

/plugin uninstall liquid-glass@parsa-plugins

The claude-plugins marketplace carries other plugins too. To install this one alone, use this repo directly:

/plugin marketplace add https://github.com/heyparsadev/liquid-glass-skill.git
/plugin install liquid-glass@liquid-glass

Install as a bare skill (without the plugin system)

Symlink the inner skill folder:

git clone https://github.com/heyparsadev/liquid-glass-skill.git
ln -s "$(pwd)/liquid-glass-skill/skills/liquid-glass" ~/.claude/skills/liquid-glass

Or for a single project:

mkdir -p .claude/skills
ln -s /path/to/liquid-glass-skill/skills/liquid-glass .claude/skills/liquid-glass

When it activates

  • Editing SwiftUI in a project with iOS / iPadOS / macOS / watchOS / tvOS / visionOS deployment target ≥ 26.0
  • You mention any of: liquid glass, iOS 26, macOS Tahoe, glass effect, glassEffect, GlassEffectContainer, glass button, .glassProminent, tab bar minimize
  • You ask to redesign / modernize a SwiftUI screen

Scope

  • ✅ SwiftUI
  • ❌ UIKit / AppKit (separate skill)
  • ❌ iOS < 26 fallbacks (intentionally — keeps generated code clean)
  • ❌ React Native / Flutter

Repository layout

.claude-plugin/
  plugin.json              ← plugin manifest
  marketplace.json         ← so this repo can also serve as a marketplace
skills/
  liquid-glass/
    SKILL.md               ← entry point, activation rules, golden rules
    references/            ← API + HIG + tokens + motion + a11y + perf + anti-patterns
    patterns/              ← copy-paste recipes per surface
    examples/              ← nine full-screen SwiftUI demos
    checklists/            ← pre-ship review
README.md                  ← this file

License

MIT. Documentation derived from Apple's public WWDC25 sessions and developer documentation. Example code is original.

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