atet

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SUMMARY

Local-first AI media generation and video editing toolkit for coding agents, with a Bun CLI, TypeScript SDK, MCP server, and Agent Skill.

README.md

Atet

Atet: AI media generation and video editing for coding agents

skills.sh

Local-first AI media generation and video editing for coding agents, with a
Bun CLI, TypeScript SDK, MCP server, and Agent Skill.

Atet lets Codex, Claude, and other coding agents generate images, video, and
voice; edit screen recordings and imported footage; add captions, graphics,
and motion; and export finished videos from the files in your project.

The toolkit runs on your computer. Its Agent Skill teaches your coding agent
how to use the Bun CLI, local media engine, and Vercel AI Gateway as one
creative workflow. Atet has no account system and does not upload a project to
an Atet service.

Install · Try a request · Capabilities · Design · npm package · atet.sh · Security

Why Atet

  • One brief becomes one inspectable media job. The Agent Skill turns a
    finished-result request into explicit CLI and SDK operations, while
    atet doctor reports the recording, rendering, browser, and media tools that
    are available on the current machine.
  • Edits stay revisable. Atet keeps source media unchanged and records cuts,
    timing, framing, overlays, effects, candidates, and selections as explicit
    project state.
  • Review matches delivery. Preview and final renders use the same timeline
    and composition, so approval applies to the edit that produces the exported
    files.
  • Local work has an explicit cloud boundary. Editing, diagrams,
    vectorization, previews, and outputs stay local. Model-backed work uses the
    caller's Vercel AI Gateway credential and uploads selected media only after
    the matching acknowledgement.

Install Atet

Install the single Atet Agent Skill with either runner:

npx skills add https://github.com/hraness/atet/tree/v3.2.0 --skill atet
# or
bunx skills add https://github.com/hraness/atet/tree/v3.2.0 --skill atet

Atet requires Bun 1.3.14 or newer. Install the current CLI,
then inspect the local media host:

bun add --global @hraness/[email protected]
atet doctor

The CLI carries the guide released with that exact CLI version. The public
skills command above installs the same immutable release. Use
atet skill install when you specifically need the CLI's version-matched
runner installer.

Move into the project where you want Atet to work, then check the available
recording, rendering, browser, and media tools:

cd /path/to/your/project
atet doctor

Start a new agent session after installing the skill. It teaches Codex, Claude
Code, Cursor, and other compatible agents how to turn a finished-media request
into checked Atet operations.

Other version-matched Agent Skill installs

The public skills command follows the scope selected in that installer. If
you use the CLI's packaged guide, atet skill install defaults to Codex across
your user account.

For Claude Code or another system that reads Agent Skills:

atet skill install --target claude
atet skill install --target agents

To install the guide only for the current repository, run
atet skill install --scope project from that repository. Use
--project <path> to name a different repository. atet skill path prints the
packaged guide for inspection.

The npm package and immutable GitHub release contain the same versioned CLI and
Agent Skill. You can use github:hraness/atet#v3.2.0 when you need to install
the source tag directly.

Atet declares dual-use functionality because its macOS host can request access
to selected displays, system audio, a camera, a microphone, and input-event
metadata such as cursor movement, clicks, key activity, focused-input bounds,
display topology, and changed-window snapshots. Typed-text capture is
separately opt-in, and secure fields remain suppressed. Read
DISCLOSURE for the intended-use and consent boundary and
SECURITY.md for the runtime trust boundary before recording
sensitive material.

Start with a finished job

Open the project that contains your footage, artwork, script, or other source
files. Start a new agent session and describe the finished result. These are
the kinds of requests Atet is built to handle.

Edit a product demo

Use Atet to record my screen, camera, microphone, and system audio while I
demo the app. When I stop, turn the recording into a polished two-minute
walkthrough. Remove long pauses and filler words, zoom in when I click or
type, keep me framed, add readable captions and logo.svg, and show me a
preview before exporting the final video.

Generate an opening sequence

Use Atet to create three opening-shot ideas from product.png. Show them to
me side by side, then animate the one I choose into a six-second widescreen
clip. Keep the product shape, colors, and lettering recognizable.

Add voice and deliver every format

Use Atet to generate a calm voiceover from script.txt, place it over the
approved edit, mix the music quietly underneath it, and export clean
and captioned versions in 16:9, 9:16, 1:1, and 4:5.

Explain a system visually

Use Atet to turn the services in this repository into an editable diagram,
then build a short animated version that introduces each service in order.

Name the source files, the result you want, and any details that must remain
unchanged. Your agent can inspect the current project, discover available
models, choose the necessary Atet operations, render a preview, and report the
files it created. You do not need to learn the command tree first.

What Atet does

Edit real video

Atet keeps video work in a project, so each change can be reviewed and revised
before export.

  • Record the screen, camera, microphone, and system audio on macOS, or import
    existing video, audio, images, and graphics.
  • Find silence, filler words, faces, scenes, music, clicks, cursor movement,
    keystrokes, and typed text without changing the original media.
  • Cut, trim, retime, align audio, reframe the camera, follow a speaker, and add
    screen zooms where the action needs attention.
  • Add images, SVG, GIFs, video, emoji, HTML, WebGPU Shading Language (WGSL)
    effects, or Three.js scenes as overlays with controlled timing, placement,
    motion, and audio behavior.
  • Apply captions, denoise and mix audio, adjust color, and render the same edit
    for landscape, vertical, square, and portrait delivery.
  • Create several preview candidates from one frozen project, choose one, and
    promote it without overwriting the alternatives.

Built-in workflows cover talking-head cleanup, polished screen demos,
chaptered videos, creative alternatives, selection, and social variants. Run
atet workflows list to see the exact catalog installed on the current
machine.

Generate the media a project is missing

Atet discovers the current image, video, speech, and transcription models
available through Vercel AI Gateway. Your
agent can then:

  • generate images from text, reference images, or masks;
  • generate video from text, a source image, first and last frames, or other
    visual references;
  • create spoken audio from a script, with the selected voice, language, pace,
    instructions, and file format;
  • transcribe audio to text, JSON, SRT, and VTT; and
  • bring generated media back into a local video project for editing and
    delivery.

Local media never uploads implicitly. A command must explicitly acknowledge
any local image, video, or audio that will be sent to a model provider. Atet
uses the caller's Gateway credential, validates downloaded media, and writes
outputs and receipts under artifacts/atet/generated/.

Build graphics and motion

  • Turn an explanation into an editable diagram with tldraw, SVG, and PNG
    exports.
  • Convert caller-owned raster artwork to SVG locally with the pinned VTracer
    runtime.
  • Build deterministic animated loops and transparent video layers with HTML,
    SVG, Motion, p5.js, Two.js, Paper Shaders, vgpu with WGSL,
    or Three.js. Run atet html catalog to choose one primary authoring surface;
    the creative-toolkit compendium
    explains the wider current ecosystem and Atet's admission decisions.
  • Use an existing image as the visual reference for a reviewed 3D scene or
    branded material treatment.

Diagram sources support measured mixed-style label rows, primary and mono type
roles, positioned connector ports, and independently styled relation labels.
The same checked source produces editable tldraw interchange plus matching
light and dark SVG and PNG exports.

An image can become a video reference, an animated scene can become an
overlay, and one approved edit can become every delivery format. The same
project is available through the Agent Skill, CLI, TypeScript SDK, MCP server,
and macOS desktop app.

Important limitations

  • Screen, camera, microphone, system-audio, and input-event capture belongs to
    the macOS host and requires the corresponding operating-system permissions.
  • Model-backed generation requires caller-owned Vercel AI Gateway access.
    Local media is uploaded only when the command identifies it and receives the
    matching acknowledgement.
  • The local MCP server confines paths to one caller-selected root, but it is
    not an operating-system sandbox against another process running as the same
    user.
  • Explicitly imported workflow modules are trusted current-user Bun code.
    Review them before running them.
  • Atet has no hosted account, project database, or browser generation surface.
    Model-backed work has no credential-free product fallback.

Read DISCLOSURE before recording or processing sensitive
material and SECURITY.md for the complete runtime boundary.

How Atet works

Atet keeps the creative process legible to both the person making a request
and the agent doing the work.

  1. Bring in the source. Record a screen and camera, import existing media,
    or point the agent to the files already in the repository.
  2. Create what is missing. Generate an image, video shot, voiceover, or
    transcript through the caller's Gateway account when the project needs it.
  3. Shape the edit. The agent applies explicit operations to a local project
    while the original media remains unchanged.
  4. Review a real preview. Preview renders use the same timeline and
    composition as the final export at a lower cost.
  5. Deliver the approved work. Atet renders the selected project state to
    the requested aspect ratios, caption treatments, and destinations.

Project revisions are explicit. Alternatives begin from a named project state,
important operations record what produced their outputs, and repeated work can
reuse verified results. That makes the workflow inspectable without asking a
person to manage low-level media commands.

Instructions for coding agents

Agents using Atet should follow these rules:

  1. Read the repository's local instructions before changing anything.
  2. Inspect the named source files and search for an existing Atet project or
    editable source for the same subject.
  3. Confirm the requested result, non-negotiable details, and delivery formats.
    Ask only when a missing choice would materially change the work.
  4. Discover current capabilities instead of inventing model IDs, project IDs,
    media stream IDs, or command options.
  5. Preserve original media. Change project state or editable source, then
    regenerate previews and final outputs.
  6. For substantial video work, render a preview before the final delivery.
  7. Keep Gateway credentials in the process environment. Never put a key in a
    command, project file, log, or generated artifact.
  8. Inspect visual output and report the useful source, preview, receipt, and
    final output paths.

Useful discovery commands:

atet --help
atet doctor --json
atet workflows list --json
atet ai models list --json
atet operations list --json
atet skill path

Useful media commands

Inspect the current model catalog before selecting a model:

atet ai models list --type image
atet ai models list --type video
atet ai models list --type speech
atet ai models show <model-id>

Generate an image or a referenced video shot through Gateway:

atet ai image generate \
  --model <image-model-id> \
  --prompt-file image-brief.txt \
  --aspect-ratio 16:9

atet ai video generate \
  --model <video-model-id> \
  --prompt-file shot-brief.txt \
  --image product.png \
  --duration 6 \
  --aspect-ratio 16:9 \
  --allow-cloud-upload

Create a voiceover or transcript:

atet ai speech generate \
  --model <speech-model-id> \
  --text-file script.txt \
  --format wav

atet ai transcribe interview.wav \
  --model <transcription-model-id> \
  --format all \
  --allow-cloud-audio-upload

Inspect a local video project and the built-in editing workflows:

atet projects list --json
atet project inspect <project-id> --json
atet workflows show talking-head-cleanup --json
atet workflows show social-variants --json

Run atet help ai, atet help project, or atet help workflows for the full
current command grammar. The Agent Skill contains the decision rules an agent
needs to turn a plain-language brief into those exact commands.

For a connected MCP server, run
atet mcp --root /absolute/path/to/workspace. The server limits file access to
that workspace and exposes a fixed set of typed Atet operations rather than
executing arbitrary commands supplied through MCP.

Design and trust

  • No Atet account: there is no hosted project database, login, or
    subscription.
  • Local project authority: source media, project state, diagrams,
    vectorization, deterministic rendering, previews, and outputs stay on the
    computer running Atet.
  • Caller-owned AI access: model-backed work uses AI_GATEWAY_API_KEY or a
    short-lived VERCEL_OIDC_TOKEN from the current process. Atet does not store
    or print either credential.
  • Non-destructive editing: cuts, timing, framing, overlays, and effects are
    recorded as project decisions rather than applied to the original media.
  • Preview and final agree: both use the same timeline and composition.
  • Bounded work: Atet checks paths, media types, decoded dimensions, byte
    limits, process duration, and expensive concurrent operations.
  • Inspectable history: important media and model operations retain
    secret-free receipts that identify their inputs and implementation.

Read the architecture guide for project revisions,
rendering, caching, workflow execution, and network boundaries. See
SECURITY.md for reporting and supported-version policy and
NOTICE.md for tldraw Offline, VTracer, rendering, and model
integration terms.

For software integrations

Add the package to a Bun project:

bun add @hraness/[email protected]

SDK imports do not start the CLI or inspect local project state:

import { vectorizeImage } from "@hraness/atet"

const result = await vectorizeImage("logo.png", {
  outputPath: "logo.svg",
})

console.log(result.receipt.sourceSha256, result.receipt.svgSha256)

Use @hraness/atet/code for declarative workflow graphs,
@hraness/atet/workflow for trusted Bun workflows imported by the caller, and
@hraness/atet/local/* for the local media engine. Atet exposes a fixed set of
typed operations. It does not let a remote caller register and execute
arbitrary code through the operation registry.

Why the name Atet

Agentic creative coding toolkit.

At the beginning of time, when there was nothing but chaos, Atum existed alone
in the watery mass of Nun. A pyramid mound called Benben emerged. When the
lotus flower bloomed, Atum dawned and became Ra. Every night Ra sails in the
underworld on the solar barque Atet.

Repository map

  • src/: portable SDK, CLI adapters, operations, MCP, and workflows.
  • apps/desktop/: local media engine, CLI host, desktop app, and native
    capture helpers.
  • schema/ and examples/: diagram schema and runnable examples.
  • skills/atet/: the packaged Agent Skill and its focused references.
  • docs/architecture.md: the maintained technical overview.
  • docs/html-overlay-creative-toolkit.md: the dated creative-coding ecosystem,
    supported-profile taxonomy, and runtime admission gates.

Verification

bun install --frozen-lockfile --ignore-scripts
bun run check

The full check verifies the standalone public boundary, SDK, local runtime,
schema, Agent Skill, generated entrypoints, static site, deterministic tests,
property tests, and a clean packed consumer.

The package check imports every public surface with Bun and the compiled public
subset with Node in controlled clean consumers. It blocks common Bun and Node
filesystem-write, network, worker, and subprocess entry points, runs Node with
filesystem writes, child processes, and workers denied by its permission
model, and compares the controlled consumer tree before and after import. This
proves the checked import-time boundary through those hooks. It is not an
operating-system sandbox, and calling an exported operation can perform the
documented local or Gateway work.

Contributing

To report an issue or send a focused pull request, follow
CONTRIBUTING.md.

License

MIT.

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