swiftui-microinteractions
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- License — License: MIT
- Description — Repository has a description
- Active repo — Last push 0 days ago
- Low visibility — Only 5 GitHub stars
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Bu listing icin henuz AI raporu yok.
One command in Claude Code, Cursor, or Codex and your agent already knows the physics, the spring curves, and the interaction patterns I've spent years dialing in. Type a minimal prompt and get the interaction you actually wanted instead of something generic.
swiftui-microinteractions
Premium SwiftUI animation and interaction skills for AI coding agents — generate production-ready micro-interactions from plain English prompts.
Built from legendary-Animo: 84 hand-crafted SwiftUI animation demos.
swiftui-microinteractions
Generate premium SwiftUI animations in the legendary-Animo style — spring physics, CoreHaptics, glass morphism, and complete compilable files — from a plain English description.
/swiftui-microinteractions iOS toggle but the track floods with liquid when switched
/swiftui-microinteractions a notification card you can rip apart by pulling both edges
/swiftui-microinteractions edit ViscousButtonView.swift — increase tear threshold to 160pt
Each prompt writes a complete .swift file directly to your project. Supports both create and edit modes.
Who This Is For
- iOS developers who want premium micro-interactions without spending days on physics tuning
- Designers prototyping gesture-driven interactions in SwiftUI
- Teams who want consistent animation quality across their app
- Anyone who wants to ship the kind of interactions that make users say "how did they do that?"
Installation
Option A: skills.sh CLI
npx skills add iAmVishal16/swiftui-microinteractions
Then use in your agent:
/swiftui-microinteractions iOS toggle but the track floods with liquid when switched
Option B: Claude Code Plugin
Add to your .claude/settings.json:
{
"enabledPlugins": {
"swiftui-microinteractions@iamvishal16-skills": true
},
"extraKnownMarketplaces": {
"iamvishal16-skills": {
"source": {
"source": "github",
"repo": "iAmVishal16/swiftui-microinteractions"
}
}
}
}
Or via Claude Code CLI:
/plugin marketplace add iAmVishal16/swiftui-microinteractions
/plugin install swiftui-microinteractions@iamvishal16-skills
Option C: Manual Install
curl -o ~/.claude/commands/swiftui-microinteractions.md \
https://raw.githubusercontent.com/iAmVishal16/swiftui-microinteractions/main/swiftui-microinteractions/SKILL.md
Skill is then available as /swiftui-microinteractions in any Claude Code session.
What's Inside
The skill encodes the full legendary-Animo aesthetic without requiring knowledge of the codebase:
- Spring physics library — 7 tuned presets (snap, pop, settle, morph, stiff, dial) with exact
response+dampingFractionvalues - Haptic grammar — 4-event ladder tied to interaction phases (drag start, threshold cross, commit, destroy)
- Visual DNA — dark background, glass morphism surfaces, 7-level opacity hierarchy, two-tone gradient system
- Liquid metaball pattern —
Canvas+.blur()+.contrast()+.blendMode(.screen)recipe - Multi-phase animation chains — stacked
DispatchQueue.main.asyncAfterfor choreographed sequences - State architecture tiers — Simple (2–4
@State) / Medium (5–8) / Complex (10+) with property type rules - Code structure law — mandatory
MARKlayout, camelCase tokens, no magic numbers - Create + Edit modes — generates new files or modifies existing ones, writes directly to disk
Skill Structure
swiftui-microinteractions/
SKILL.md
Contributing
Contributions welcome. Open a PR to improve the skill content, add new animation patterns, or fix incorrect physics values.
About
Built by Vishal Paliwal — iOS developer and creator of legendary-Animo.
Support the work: Patreon
License
MIT License. See LICENSE for details.
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