leetcode-mcp-server

mcp
Guvenlik Denetimi
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  • process.env — Environment variable access in src/index.ts
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SUMMARY

An MCP server enabling automated access to LeetCode's problems, solutions, and public data with optional authentication for user-specific features, supporting leetcode.com & leetcode.cn sites.

README.md

LeetCode MCP Server

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The LeetCode MCP Server is a Model Context Protocol (MCP) server that provides seamless integration with LeetCode APIs, enabling advanced automation and intelligent interaction with LeetCode's programming problems, contests, solutions, and user data.

Features

  • 🌐 Multi-site Support: Support​ both leetcode.com (Global) and leetcode.cn (China) platforms
  • 🔌 Dual Transport Modes: Run as a stdio process (default) or as a Streamable HTTP server for web-based integrations
  • 📊 Problem Data Retrieval: Obtain detailed problem descriptions, constraints, examples, official editorials, and ​user-submitted solutions
  • 👤 User Data Access: Retrieve user profiles, submission history, and contest performance
  • 🔒 ​Private Data Access: Create and query user notes, track problem-solving progress, and analyze submission details (AC/WA analysis)
  • 🔍 Advanced Search Capabilities: Filter problems by tags, difficulty levels, categories, and keywords
  • 📅 Daily Challenge Access: Easily access daily challenge problems

Prerequisites

  1. Node.js (v20.x or above)
  2. (Optional) LeetCode session cookie for authenticated API access

Installation

# Install from npm
npm install @jinzcdev/leetcode-mcp-server -g

# Run with Global site configuration (stdio transport, default)
npx -y @jinzcdev/leetcode-mcp-server --site global

# Run with authentication (for accessing private data)
npx -y @jinzcdev/leetcode-mcp-server --site global --session <YOUR_LEETCODE_SESSION_COOKIE>

# Run as a Streamable HTTP server
npx -y @jinzcdev/leetcode-mcp-server --transport http --port 3000 --site global

Alternatively, you can clone the repository and run it locally:

# Clone the repository
git clone https://github.com/jinzcdev/leetcode-mcp-server.git

# Navigate to the project directory
cd leetcode-mcp-server

# Build the project
npm install && npm run build

# Run the server (stdio transport)
node build/index.js --site global

# Or run as a Streamable HTTP server
node build/index.js --transport http --port 3000 --site global

Usage

The server supports two transport modes:

Transport Description
stdio (default) Standard input/output transport for local MCP clients
http Streamable HTTP transport for web-based integrations and remote access

Command-Line Options

Option Alias Default Description
--site -s global LeetCode API site: global (leetcode.com) or cn (leetcode.cn)
--session -c LeetCode session cookie for authenticated requests
--transport -t stdio Transport mode: stdio or http
--port 3000 HTTP server port (Streamable HTTP only)
--host 127.0.0.1 HTTP server host (Streamable HTTP only)
--endpoint /mcp HTTP endpoint path (Streamable HTTP only)

MCP Client Configuration (stdio)

Add the following server entry to your MCP client configuration file:

Option 1: Using Environment Variables

{
  "mcpServers": {
    "leetcode": {
      "command": "npx",
      "args": ["-y", "@jinzcdev/leetcode-mcp-server"],
      "env": {
        "LEETCODE_SITE": "global",
        "LEETCODE_SESSION": "<YOUR_LEETCODE_SESSION_COOKIE>"
      }
    }
  }
}

Option 2: Using Command Line Arguments

{
  "mcpServers": {
    "leetcode": {
      "command": "npx",
      "args": [
        "-y",
        "@jinzcdev/leetcode-mcp-server",
        "--site",
        "global",
        "--session",
        "<YOUR_LEETCODE_SESSION_COOKIE>"
      ]
    }
  }
}

For LeetCode China site, modify the --site parameter to cn.

[!NOTE]

The exact configuration file location and JSON structure may vary by MCP client. Some clients use an mcp.servers wrapper or a type field — refer to your client's documentation and adapt the example accordingly.

MCP Client Configuration (Streamable HTTP)

First, start the server in HTTP mode:

npx -y @jinzcdev/leetcode-mcp-server --transport http --port 3000 --site global

Then connect your MCP client to the running server:

{
  "mcpServers": {
    "leetcode": {
      "type": "http",
      "url": "http://127.0.0.1:3000/mcp"
    }
  }
}

To use authenticated endpoints, pass the session cookie when starting the server:

npx -y @jinzcdev/leetcode-mcp-server --transport http --port 3000 --site global --session <YOUR_LEETCODE_SESSION_COOKIE>

[!NOTE]
Some MCP clients use "type": "http" or "type": "streamableHttp" alongside the url field. Refer to your client's documentation for the exact HTTP transport configuration format.

[!TIP]

The server supports the following optional environment variables:

  • LEETCODE_SITE: LeetCode API endpoint (global or cn, default: global)
  • LEETCODE_SESSION: LeetCode session cookie for authenticated API access (default: empty)
  • LEETCODE_TRANSPORT: Transport mode (stdio or http, default: stdio)
  • LEETCODE_HTTP_PORT: HTTP server port when using Streamable HTTP (default: 3000)
  • LEETCODE_HTTP_HOST: HTTP server host when using Streamable HTTP (default: 127.0.0.1)
  • LEETCODE_HTTP_ENDPOINT: HTTP endpoint path when using Streamable HTTP (default: /mcp)

Priority Note:
Command-line arguments take precedence over environment variables when both are specified. For example:

  • If LEETCODE_SITE=cn is set but you run leetcode-mcp-server --site global, the server will use global.
  • If LEETCODE_SESSION exists but you provide --session "new_cookie", the command-line session value will be used.

Available Tools

Problems

Tool Global CN Auth Required Description
get_daily_challenge Retrieves today's LeetCode Daily Challenge problem
get_problem Retrieves details for a specific LeetCode problem
search_problems Searches for LeetCode problems with multiple filter criteria

Users

Tool Global CN Auth Required Description
get_user_profile Retrieves profile information for a LeetCode user
get_user_contest_ranking Obtains contest ranking statistics for a user
get_recent_ac_submissions Retrieves a user's recent accepted submissions
get_recent_submissions Retrieves a user's recent submissions history
get_user_status Retrieves current user's current status
get_problem_submission_report Provides detailed submission analysis for a specific problem
get_problem_progress Retrieves current user's problem-solving progress
get_all_submissions Retrieves current user's submission history

Submissions

Tool Global CN Auth Required Description
run_code Runs code for a problem and polls /check/ until finished
submit_solution Submits code for a problem and polls /check/ until finished

Notes

Tool Global CN Auth Required Description
search_notes Searches for user notes with filtering options
get_note Retrieves notes for a specific problem by question ID
create_note Creates a new note for a specific problem
update_note Updates an existing note with new content

Solutions

Tool Global CN Auth Required Description
list_problem_solutions Retrieves a list of community solutions for a specific problem
get_problem_solution Retrieves the complete content of a specific solution

Tool Parameters

Problems

  • get_daily_challenge - Retrieves today's LeetCode Daily Challenge problem with complete details

    • No parameters required
  • get_problem - Retrieves details about a specific LeetCode problem

    • titleSlug: The URL slug/identifier of the problem (string, required)
  • search_problems - Searches for LeetCode problems based on multiple filter criteria

    • category: Problem category filter (string, optional, default: "all-code-essentials")
    • tags: List of topic tags to filter problems by (string[], optional)
    • difficulty: Problem difficulty level filter (enum: "EASY", "MEDIUM", "HARD", optional)
    • searchKeywords: Keywords to search in problem titles and descriptions (string, optional)
    • limit: Maximum number of problems to return (number, optional, default: 10)
    • offset: Number of problems to skip (number, optional)

Users

  • get_user_profile - Retrieves profile information about a LeetCode user

    • username: LeetCode username (string, required)
  • get_user_contest_ranking - Retrieves a user's contest ranking information

    • username: LeetCode username (string, required)
    • attended: Whether to include only the contests the user has participated in (boolean, optional, default: true)
  • get_recent_submissions - Retrieves a user's recent submissions on LeetCode Global

    • username: LeetCode username (string, required)
    • limit: Maximum number of submissions to return (number, optional, default: 10)
  • get_recent_ac_submissions - Retrieves a user's recent accepted submissions

    • username: LeetCode username (string, required)
    • limit: Maximum number of submissions to return (number, optional, default: 10)
  • get_user_status - Retrieves the current user's status

    • No parameters required
  • get_problem_submission_report - Retrieves detailed information about a specific submission

    • id: The numerical submission ID (number, required)
  • get_problem_progress - Retrieves the current user's problem-solving progress

    • offset: Number of questions to skip (number, optional, default: 0)
    • limit: Maximum number of questions to return (number, optional, default: 100)
    • questionStatus: Filter by question status (enum: "ATTEMPTED", "SOLVED", optional)
    • difficulty: Filter by difficulty levels (string[], optional)
  • get_all_submissions - Retrieves paginated list of user's submissions

    • limit: Maximum number of submissions to return (number, default: 20)
    • offset: Number of submissions to skip (number, default: 0)
    • questionSlug: Optional problem identifier (string, optional)
    • lang: Programming language filter (string, optional, CN only)
    • status: Submission status filter (enum: "AC", "WA", optional, CN only)
    • lastKey: Pagination token for retrieving next page (string, optional, CN only)

Submissions

  • run_code - Runs code for a specific problem and waits until finished (requires authentication)

    • titleSlug: The URL slug/identifier of the problem (string, required)
    • lang: Programming language (string enum, required)
    • typedCode: Source code to run (string, required)
    • dataInput: Custom input to run (string, optional)
    • timeoutMs: Polling timeout in milliseconds (number, optional, default: 120000)
    • pollIntervalMs: Polling interval in milliseconds (number, optional, default: 1500)
  • submit_solution - Submits code for a specific problem and waits until finished (requires authentication)

    • titleSlug: The URL slug/identifier of the problem (string, required)
    • lang: Programming language (string enum, required)
    • typedCode: Source code to submit (string, required)
    • timeoutMs: Polling timeout in milliseconds (number, optional, default: 120000)
    • pollIntervalMs: Polling interval in milliseconds (number, optional, default: 1500)

Notes

  • search_notes - Searches for user notes on LeetCode China

    • keyword: Search term to filter notes (string, optional)
    • limit: Maximum number of notes to return (number, optional, default: 10)
    • skip: Number of notes to skip (number, optional, default: 0)
    • orderBy: Sort order for returned notes (enum: "ASCENDING", "DESCENDING", optional, default: "DESCENDING")
  • get_note - Retrieves user notes for a specific LeetCode problem

    • questionId: The question ID of the LeetCode problem (string, required)
    • limit: Maximum number of notes to return (number, optional, default: 10)
    • skip: Number of notes to skip (number, optional, default: 0)
  • create_note - Creates a new note for a specific LeetCode problem

    • questionId: The question ID of the LeetCode problem (string, required)
    • content: The content of the note, supports markdown format (string, required)
    • summary: An optional short summary or title for the note (string, optional)
  • update_note - Updates an existing note with new content or summary

    • noteId: The ID of the note to update (string, required)
    • content: The new content for the note, supports markdown format (string, required)
    • summary: An optional new short summary or title for the note (string, optional)

Solutions

  • list_problem_solutions - Retrieves a list of community solutions for a specific problem

    • questionSlug: The URL slug/identifier of the problem (string, required)
    • limit: Maximum number of solutions to return (number, optional, default: 10)
    • skip: Number of solutions to skip (number, optional)
    • userInput: Search term to filter solutions (string, optional)
    • tagSlugs: Array of tag identifiers to filter solutions (string[], optional, default: [])
    • orderBy: Sorting criteria for the returned solutions
      • Global: enum: "HOT", "MOST_RECENT", "MOST_VOTES", optional, default: "HOT"
      • CN: enum: "DEFAULT", "MOST_UPVOTE", "HOT", "NEWEST_TO_OLDEST", "OLDEST_TO_NEWEST", optional, default: "DEFAULT"
  • get_problem_solution - Retrieves the complete content of a specific solution

    • topicId: Unique topic ID of the solution (string, required, Global only)
    • slug: Unique slug/identifier of the solution (string, required, CN only)

Available Resources

Resource Name Global CN Auth Required Description
problem-categories A list of all problem classification categories
problem-tags A detailed collection of algorithmic and data structure tags
problem-langs A complete list of all supported programming languages
problem-detail Provides details about a specific problem
problem-solution Provides the complete content of a specific solution

Resource URIs

  • problem-categories - A list of all problem classification categories

    • URI: categories://problems/all
  • problem-tags - A detailed collection of algorithmic and data structure tags

    • URI: tags://problems/all
  • problem-langs - A complete list of all programming languages supported by LeetCode

    • URI: langs://problems/all
  • problem-detail - Provides details about a specific LeetCode problem

    • URI: problem://{titleSlug}
    • Parameters:
      • titleSlug: Problem identifier as it appears in the LeetCode URL
  • problem-solution - Provides the complete content of a specific solution

    • Global URI: solution://{topicId}
      • Parameters:
        • topicId: Unique topic ID of the solution
    • CN URI: solution://{slug}
      • Parameters:
        • slug: Unique slug/identifier of the solution

Authentication

User-specific data access requires LeetCode session authentication:

  1. Log in to LeetCode (Global or China site)
  2. Extract LEETCODE_SESSION cookie from browser developer tools
  3. Configure server with --session flag or LEETCODE_SESSION environment variable

Response Format

All tools return JSON-formatted responses with the following structure:

{
  "content": [
    {
      "type": "text",
      "text": "JSON_DATA_STRING"
    }
  ]
}

The JSON_DATA_STRING contains either the requested data or an error message for failed requests.

License

This project is licensed under the MIT License.

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