figma-edit-mcp
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Read, create, and modify Figma designs programmatically via MCP, empowering AI to execute Figma changes safer, cleaner, and faster.
Figma Edit MCP
Connect AI assistants to Figma via Model Context Protocol to read designs, create and modify elements, and manage design systems programmatically.
This plugin empowers your AI assistant to become a Figma assistant, executing design updates Safer, Cleaner, and Faster than a human ever could.
This plugin allows you as a Designer to focus purely on creative decision-making, leaving the error-prone & repetitive manual changes to the automated systems.
📖 Documentation: neozhehan.github.io/figma-edit-mcp
Read more about our design philosophy here.
Core Principles
- 🛡️ Safer: The plugin performs programmatic checks and protections that exceed those in the Figma Desktop app. For example, it prevents the deletion of variables that are still in use, avoiding dangling references. By enforcing these strict validations before an action is taken, the plugin protects designs from both human error and AI hallucinations.
- ✨ Cleaner: Programmatic, thorough operations mean no node is ever skipped or forgotten during large updates, ensuring that the design file is always consistent.
- ⚡ Faster: Executing batch operations (like bulk text replacement or instance override propagation) via AI reduces hours of tedious manual design work down to seconds.
Supported AI Integrations
- Cursor
- GitHub Copilot (VS Code)
- Google Antigravity
- Claude Code (VS Code & CLI)
- Claude Desktop (Chat, Cowork & Code)
- LM Studio
Quick Start
The quickest way to run Figma Edit MCP is directly from the NPM registry. You do not need to clone this repository.
1. Configure your AI assistant
Add the server to your AI assistant's MCP configuration:
{
"mcpServers": {
"FigmaEdit": {
"command": "npx",
"args": ["-y", "figma-edit-mcp"]
}
}
}
The config file location depends on your host — see Integration-Specific Setup below. Bun users can substitute bunx for npx; both resolve the same package.
2. Start the WebSocket bridge
In a terminal, start the bridge that connects the MCP server to the Figma plugin. Keep this terminal running:
npx -y --package figma-edit-mcp figma-edit-mcp-socket
3. Install the Figma plugin
The Figma plugin ships inside the NPM package. Install the package once to materialize the plugin files on disk:
# In any directory of your choosing (e.g., ~/figma-edit-mcp/)
npm install figma-edit-mcp
Then in the Figma desktop app:
- Open Plugins → Development → Import plugin from manifest…
- Select
node_modules/figma-edit-mcp/figma_plugin/manifest.jsonfrom the directory above.
The plugin is now available under Plugins → Development in any Figma file.
4. (Optional) Install the agent skill
The package also ships a cross-tool skill that teaches your agent the server's safety constraints, error recovery, and tool selection — loaded on demand, so it costs almost nothing until needed. Agents that support the open SKILL.md standard (Claude Code, GitHub Copilot, OpenAI Codex, Cursor, Gemini CLI, Google Antigravity) discover it once it's in their skills directory:
# copy the skill into your agent's skills directory (path varies by host)
cp -R node_modules/figma-edit-mcp/skills/figma-edit ~/.claude/skills/
Clients that don't support skills can still reach the same guidance over the MCP connection as resources under figma-edit://guide/* — no install required.
Running from a local clone? See CONTRIBUTING.md for the contributor-only --local development workflow.
Integration-Specific Setup
Paste the JSON snippet from the Quick Start into your host's MCP config file:
| Integration | Config File Location | Notes |
|---|---|---|
| Cursor | ~/.cursor/mcp.json |
Restart Cursor after editing |
| VS Code / GitHub Copilot | ~/Library/Application Support/Code/User/mcp.json |
Requires VS Code 1.102+ with Copilot; enable Agent Mode |
| Google Antigravity | ~/.gemini/antigravity/mcp_config.json |
Restart Antigravity to load |
| Claude Desktop | ~/Library/Application Support/Claude/claude_desktop_config.json |
— |
| Claude Code (CLI / VS Code) | run claude mcp add FigmaEdit npx figma-edit-mcp |
No file edit needed |
| LM Studio | edit mcp.json via the Developer tab |
Or use a deeplink, if provided |
Manual Configuration
If you prefer to edit your host's MCP config directly, paste this snippet into the appropriate config file:
{
"mcpServers": {
"FigmaEdit": {
"command": "npx",
"args": ["-y", "figma-edit-mcp"]
}
}
}
| Integration | Config File Location |
|---|---|
| Cursor | ~/.cursor/mcp.json |
| VS Code / Copilot | ~/Library/Application Support/Code/User/mcp.json |
| Antigravity | ~/.gemini/antigravity/mcp_config.json |
| Claude Desktop | ~/Library/Application Support/Claude/claude_desktop_config.json |
| LM Studio | Use the in-app editor (via Developer tab) or edit mcp.json |
Running from a local clone? See CONTRIBUTING.md for the --local workflow.
Contributing
For local development — building from source, running the bridge from a clone, and the --local integrate workflow — see CONTRIBUTING.md.
Windows + WSL Guide
To allow Figma (running on Windows) to connect to the bridge (running inside WSL), the bridge needs to listen on 0.0.0.0 instead of localhost:
npx -y --package figma-edit-mcp figma-edit-mcp-socket --host 0.0.0.0
# or via environment variable:
FIGMA_EDIT_MCP_SOCKET_HOST=0.0.0.0 npx -y --package figma-edit-mcp figma-edit-mcp-socket
Then point the Figma plugin's WebSocket address at your WSL instance's IP.
Usage
- Start the WebSocket bridge:
npx -y --package figma-edit-mcp figma-edit-mcp-socket - Configure the MCP server in your AI assistant (see Integration-Specific Setup)
- Open Figma and launch the Figma Edit MCP plugin from Plugins → Development
- Use the
channel_joinMCP tool to establish communication - Use your AI assistant to interact with Figma via the available MCP tools
MCP Tools
Tools are grouped into a two-level, underscore-separated namespace (group_action). Reads are *_list / *_info; writes use verb leaves. Anything that mutates a node lives under node_*.
page — pages
| Tool | Description |
|---|---|
page_info |
List the document's pages; with pageIds, return those pages and their top-level children |
node — read, transform, and style any node
| Tool | Description |
|---|---|
node_info |
Read one or more nodes — recursive traversal with properties, filter, and maxDepth (the workhorse read; also returns bound variables / explicit modes) |
node_transform |
Move and/or resize a node by setting absolute x / y / width / height |
node_rename |
Rename a node |
node_delete |
Delete one or more nodes in a single validated batch |
node_clone |
Duplicate a node, optionally at a new position |
view_navigate |
Navigate the editor view to a page or node(s) |
node_group |
Wrap nodes in a new group |
node_ungroup |
Dissolve a group, promoting its children |
node_flatten |
Flatten a node and its children into a single vector |
node_insert_child |
Reparent a node under a new parent at an optional index |
node_set_auto_layout |
Configure a frame's auto-layout (mode, padding, spacing, alignment, sizing) |
node_set_fill |
Set a node's fill to a literal RGBA color |
node_set_stroke |
Set stroke color and weight (uniform or per-side) |
node_set_corner_radius |
Set corner radius (uniform or per-corner) |
node_set_effects |
Set the effect array (shadows, blurs) |
node_apply_style |
Link a node to a shared library style (paint/text/effect/grid) |
node_bind_variable |
Bind a variable to a node property, or set an explicit variable mode |
node_export_visual |
Render a node to an image (PNG / JPG / SVG / PDF) |
create — make new nodes
| Tool | Description |
|---|---|
create_shape |
Create a rectangle, ellipse, polygon, or star (type) with optional fill/stroke |
create_frame |
Create a frame with optional fill/stroke and full auto-layout |
create_text |
Create a text node with optional font size/weight/color |
create_svg |
Create a node from an SVG markup string |
create_component |
Convert an existing frame into a main component |
create_instance |
Instantiate a component at a position |
create_component_set |
Combine components into a component set (variants) |
create_connection |
Draw connector lines between nodes, or set/check the default connector |
style — shared styles
| Tool | Description |
|---|---|
style_list |
List all local styles (paint/text/effect/grid) |
style_manage |
Create a named style, or update one when styleId is given |
style_delete |
Delete a local style by id (detaches consumers, which keep their resolved values) |
text — text content & typography
| Tool | Description |
|---|---|
text_set_content |
Batch-set the text of one or more text nodes |
text_set_style |
Set any combination of typography properties on a text node |
component — components & variants
| Tool | Description |
|---|---|
component_list |
List components, with filtering and scope options |
component_manage_property |
Add or edit a component-property definition (BOOLEAN/TEXT/INSTANCE_SWAP) |
component_delete_property |
Remove a component-property definition |
instance — component instances
| Tool | Description |
|---|---|
instance_set_property |
Set one property on an instance (toggle, text, swap, or variant) |
instance_get_overrides |
Read the override properties from a source instance |
instance_set_overrides |
Apply copied overrides to target instances |
variable — variables & collections
| Tool | Description |
|---|---|
variable_list |
List variables/collections, or detail by ID; optionally scan consumers |
variable_manage |
Create collections and variables and set values/aliases |
variable_delete |
Delete variables or a collection (rejected if still in use) |
annotation — Dev Mode annotations
| Tool | Description |
|---|---|
annotation_list |
Read annotations on a node; optionally include categories |
annotation_set |
Batch create or update native annotations (markdown) |
reaction — prototype reactions
| Tool | Description |
|---|---|
reaction_list |
Read prototype reactions (click flows, overlays) from nodes |
reaction_update |
Replace a node's reactions with a full new array |
channel — connection
| Tool | Description |
|---|---|
channel_join |
Join a WebSocket channel to establish communication with the plugin |
MCP Prompts
Built-in prompts guide complex multi-step design tasks:
| Prompt | Description |
|---|---|
reaction_to_connector_strategy |
Convert prototype reaction flows into visual FigJam connector lines |
swap_overrides_instances |
Transfer component instance overrides from a source to multiple targets |
Hallucination Safeguards
The plugin enforces hard constraints (scope locking, name verification, batch validation) that AI agents cannot bypass. The full rules and structured error codes are loaded on demand by your agent — via the figma-edit skill or the MCP resources under figma-edit://guide/* (constraints, error-playbook, workflows, tool-selection).
Best Practices
When working with Figma Edit MCP:
- Always join a channel first with
channel_joinbefore sending any other commands.
Notes
Automatic Node ID Normalization
Node IDs copied from Figma URLs use dashes (20485-41), but the plugin API expects colons (20485:41). The MCP server automatically converts dash-format IDs before forwarding, so either format works without manual intervention.
Acknowledgements
Built on prior work by sonnylazuardi and the contributors to grab/cursor-talk-to-figma-mcp. Thank you for the foundation this project builds on.
Thanks to @dusskapark for the following contributions:
- Bulk text content replacement — Batch-update text across large designs efficiently. Demo video
- Instance override propagation — Propagate component instance overrides from a source to multiple targets in a single command, dramatically reducing repetitive design work. Demo video
License
The MIT License (MIT)
Copyright (c) 2025 sonnylazuardi
Copyright (c) 2026 Neo Product LLC
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