3d-scene-mcp
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- process.env — Environment variable access in src/config.js
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Build and manipulate 3D scenes from natural language via AI agents.
@three-ws/scene-mcp
Speak 3D worlds into being — turn one sentence into a placed diorama from any AI agent.
A Model Context Protocol server that gives any AI assistant the three.ws diorama pipeline over stdio. Describe a world in a sentence and
compose_scenereturns a placed plan — mood, palette, ground, and a set of single-object forge prompts — ready to build into an orbitable 3D scene. Browse saved worlds withget_sceneandlist_scenes.
This is the companion to the three.ws avatar one-liner: avatars give you a character; scenes give you a world. No API key, no signer, no payment — every call hits the public /api/diorama endpoint.
Install
npm install @three-ws/scene-mcp
Or run with npx (no install):
npx @three-ws/scene-mcp
Quick start
Claude Code, one line:
claude mcp add scene -- npx -y @three-ws/scene-mcp
Claude Desktop / Cursor (claude_desktop_config.json or mcp.json):
{
"mcpServers": {
"scene": {
"command": "npx",
"args": ["-y", "@three-ws/scene-mcp"]
}
}
}
Inspect the surface with the MCP Inspector:
npx -y @modelcontextprotocol/inspector npx @three-ws/scene-mcp
Tools
| Tool | Type | What it does |
|---|---|---|
compose_scene |
generative | One sentence → a diorama plan: title, mood, palette, ground, and 2–8 placed single-object forge prompts. |
get_scene |
read-only | Fetch a saved world by id (with GLB URLs) and its orbitable viewer URL. |
list_scenes |
read-only | Browse the recent or featured diorama gallery. |
compose_scene returns only the plan — no meshes are forged and nothing is saved. Forge each object via /api/forge, then POST /api/diorama {action:"save"} to mint a shareable permalink at https://three.ws/diorama?id=….
Input parameters
compose_scene — prompt (required, 3–1024 chars: one sentence describing the world).
get_scene — id (required: the diorama id returned at save time).
list_scenes — list (recent | featured, default recent), limit (1–50, default 24).
Example
// compose_scene
> { "prompt": "a lonely lighthouse on a stormy cliff at dusk" }
{
"ok": true,
"diorama": {
"title": "Beacon at Dusk",
"mood": "dusk",
"ground": "stone",
"island": "craggy",
"palette": { "sky": ["#2b2350", "#c76b4a"], "ground": "#5b5560", "fog": "#3a3550", "accent": "#ffb27a" },
"objects": [
{ "id": "obj-0", "label": "lighthouse", "prompt": "white-and-red striped stone lighthouse", "position": [0, 0, 0], "scale": 2.2, "rotationY": 0, "status": "pending", "glbUrl": null }
]
},
"object_count": 1,
"viewer_base": "https://three.ws/diorama"
}
Requirements
- Node.js >= 20.
- Network access to
https://three.ws(or your ownTHREE_WS_BASE).
Environment variables
| Variable | Required | Default |
|---|---|---|
THREE_WS_BASE |
no | https://three.ws |
THREE_WS_TIMEOUT_MS |
no | 45000 |
Links
- Homepage: https://three.ws
- Changelog: https://three.ws/changelog
- Issues: https://github.com/nirholas/three.ws/issues
- License: Apache-2.0 — see LICENSE
Part of the three.ws SDK suite — 3D AI agents, on-chain identity, and agent payments.
Website · Changelog · GitHub
License
All rights reserved. See LICENSE.
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