PlayGuard
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Code Uyari
- process.env — Environment variable access in bench/analyze.mjs
- process.env — Environment variable access in bench/run.mjs
- process.env — Environment variable access in src/index.ts
- process.env — Environment variable access in test/playguard-core.test.mjs
- process.env — Environment variable access in test/playguard.test.mjs
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Bu listing icin henuz AI raporu yok.
AI-powered MCP proxy for Playwright and Figma. Optimize Claude Code and AI agents with session recovery, context reduction and intelligent tool routing.
PlayGuard
An MCP proxy that sits between your AI agent and browser/design tools. It wraps Playwright MCP and optionally a Figma MCP, exposing a single unified MCP server while transparently adding:
- Automatic session recovery — dead browser sessions are revived; the agent never sees a crash error
- Token optimization — compact snapshots, delta diffs, snapshot cache, and eval caching reduce browser snapshot cost by 70–90%
- Figma response optimization — strips metadata, invisible layers, duplicate component instances, and SVG geometry blobs before the response reaches the agent
- Screenshot policy — redirect, warn, block, or allow screenshot calls
Works with Claude Code, Claude Desktop, Cursor, Codex, or any MCP-compatible agent.
Architecture
Claude Code / Claude Desktop / Cursor / Codex
│
│ MCP (stdio)
▼
┌─────────────────┐
│ PlayGuard │ ← single proxy for everything
│ │
│ • router │ browser_* → Playwright MCP
│ • recovery │ figma_* → Figma MCP (optional)
│ • optimizer │
│ • cache │
│ • analytics │
└────────┬────────┘
│
┌──────┴──────┐
▼ ▼
Playwright MCP Figma MCP
│
▼
Chromium / Firefox / WebKit
Figma MCP is optional. If FIGMA_MCP_CMD is not set, PlayGuard runs in browser-only mode with no behavior changes. Playwright MCP is bundled as a dependency — no separate installation required.
Features
Browser (Playwright)
Automatic Session Recovery
PlayGuard intercepts dead-session errors before the agent sees them:
Target.*closed · Browser.*closed · connect ECONNREFUSED · crashed
It restarts Playwright MCP, restores the last URL, and retries the call transparently. Two concurrent calls during a crash → one restart, both calls continue.
Compact Snapshots
browser_snapshot normally returns the full accessibility tree. PlayGuard keeps only lines with [ref=] (interactive elements) and structural landmarks (nav, main, form, dialog, …). Static text and decorative images have no refs and are not needed for navigation.
[PlayGuard compact: 312/1840 lines, ~83% removed, 124.3KB→14.1KB]
Set PLAYGUARD_COMPACT=false to receive the raw snapshot.
Delta Snapshots
When a page changes only slightly, PlayGuard returns a diff instead of the full snapshot:
[PlayGuard delta: +3 added, 1 removed, ~91% saved]
ADDED:
- button "Submit" [ref=47]
REMOVED:
- button "Loading..." [ref=44]
Snapshot Cache + Prefetch
After browser_navigate, PlayGuard immediately fetches a snapshot in the background. The next browser_snapshot is served from cache instantly. An unchanged page returns UNCHANGED without hitting the browser.
Screenshot Policy
| Mode | Behavior |
|---|---|
warn (default) |
Screenshot executes; warning written to stderr |
redirect |
Replaced with browser_snapshot. Pass {visual:true} for a real screenshot |
block |
Blocked with an error; agent is told which env var to change |
allow |
No restriction |
Eval Cache + Output Compaction
Repeated browser_evaluate calls with the same script on the same URL are served from cache (configurable TTL). Large eval output is truncated to a character limit to avoid blowing the context window.
Figma Optimizer
PlayGuard intercepts Figma MCP responses and runs them through an optimization pipeline before delivering to the agent.
[PlayGuard figma: -68% (284.0KB→91.0KB)]
Note: Modules 1–4 and 6 target raw Figma REST API JSON (
document.children,componentId,fillGeometry). If your Figma MCP upstream returns pre-simplified YAML (e.g. Framelinkfigma-developer-mcp), those modules find nothing to strip — butinBytes/outBytesare still measured from the actual upstream response text, so the automatic YAML→JSON reformatting (typically ~2x on its own) and Module 5's metadata trim both still count as real savings.parseSkipin the NDJSON log means the response body couldn't be parsed as JSON or YAML at all, not that the optimizer no-op'd.
Module 1 — Metadata Cleaner: Removes fields irrelevant to layout: createdAt, updatedAt, creator, thumbnailUrl, pluginData, sharedPluginData, exportSettings, reactions, interactions, etc.
Module 2 — Invisible Layer Pruner: Recursively removes nodes where visible === false or opacity === 0.
Module 3 — Component Deduplication: Repeated instances of the same component are collapsed to a reference. 100 buttons → first full definition + 99 references with overrides only.
{ "type": "INSTANCE", "name": "Button/Primary", "_ref": "123:4", "overrides": [] }
Module 4 — SVG Refs: Replaces inline SVG geometry (fillGeometry) with { "_svgRef": "nodeId" }. The agent gets the shape identifier without thousands of path coordinates.
Module 6 — Layout Compressor: Removes absolute x/y from nodes inside Auto Layout containers — they are redundant because position is determined by layoutMode, gap, and padding.
Module 5 — Top-Level Metadata Trim: Drops metadata.thumbnailUrl (a signed, single-use preview URL) and metadata.lastModified from pre-simplified upstream shapes like Framelink's { metadata, nodes, globalVars } — fields Module 1 can't reach because it only walks document/children, not a sibling metadata key.
Requirements
- Node.js 18+
- npm
Installation
git clone https://github.com/ZenyaDAR/PlayGuard.git
cd playguard
npm install
npm run build
Usage
Claude Code
Add to ~/.claude/claude_desktop_config.json (or your project's .claude/settings.json):
Browser only:
{
"mcpServers": {
"playguard": {
"command": "node",
"args": ["/path/to/playguard/dist/index.js"],
"env": {
"PLAYGUARD_SCREENSHOTS": "redirect"
}
}
}
}
Browser + Figma:
{
"mcpServers": {
"playguard": {
"command": "node",
"args": ["/path/to/playguard/dist/index.js"],
"env": {
"PLAYGUARD_SCREENSHOTS": "redirect",
"FIGMA_MCP_CMD": "npx @figma/mcp",
"FIGMA_API_KEY": "your-figma-api-key",
"FIGMA_CACHE_TTL": "60000"
}
}
}
}
Do not add Playwright MCP separately — PlayGuard spawns it automatically from its bundled dependency.
Claude Desktop
Same JSON format. Config file locations:
- macOS:
~/Library/Application Support/Claude/claude_desktop_config.json - Windows:
%APPDATA%\Claude\claude_desktop_config.json
Windows paths
Use forward slashes in JSON strings. Spaces in paths do not need escaping:
"args": ["C:/Users/YourName/projects/playguard/dist/index.js"]
Environment Variables
Playwright
| Variable | Default | Description |
|---|---|---|
PLAYGUARD_SCREENSHOTS |
warn |
allow / warn / block / redirect |
PLAYGUARD_COMPACT |
true |
Set false to disable compact snapshots and receive the raw accessibility tree |
PLAYGUARD_DELTA |
true |
Set false to disable delta snapshots |
PLAYGUARD_DELTA_THRESHOLD |
0.4 |
Fraction of lines that must change to trigger a full snapshot instead of a delta (0–1) |
PLAYGUARD_TOKEN_BUDGET |
0 |
Max tokens per snapshot; truncates on a line boundary so [ref=] tags are never split. 0 = off |
PLAYGUARD_HINT_THRESHOLD |
4 |
After N consecutive snapshots without any action, inject a hint listing available interactive refs |
PLAYGUARD_PREFETCH_SNAPSHOT |
true |
Set false to disable background snapshot prefetch after browser_navigate |
PLAYGUARD_EVAL_CACHE_TTL |
500 |
browser_evaluate cache TTL in ms. 0 = off |
PLAYGUARD_EVAL_COMPACT |
8000 |
Max characters for eval output. 0 = off |
PLAYWRIGHT_MCP_CMD |
bundled binary | Override the Playwright MCP command |
PLAYWRIGHT_MCP_ARGS |
— | Extra arguments passed to Playwright MCP (space-separated; wrap an argument in "..." or '...' if it contains a space, e.g. a path) |
Figma
| Variable | Default | Description |
|---|---|---|
FIGMA_MCP_CMD |
— | Figma MCP launch command. Unset = Figma disabled |
FIGMA_MCP_ARGS |
— | Extra arguments for Figma MCP (space-separated; wrap an argument in "..." or '...' if it contains a space) |
FIGMA_CACHE_TTL |
0 |
Figma response cache TTL in ms. 0 = off |
FIGMA_SVG_REFS |
true |
Set false to keep SVG geometry inline |
FIGMA_TEXT_COMPACT |
8000 |
Max characters for the Figma text response, applied whether or not the JSON optimizer ran (fallback for upstreams that return pre-simplified YAML/text, e.g. Framelink figma-developer-mcp). 0 = off |
FIGMA_API_KEY |
— | Forwarded to the Figma MCP child process |
Configuration Examples
Headless browser + Figma with cache:
"env": {
"PLAYWRIGHT_MCP_ARGS": "--headless",
"FIGMA_MCP_CMD": "npx @figma/mcp",
"FIGMA_API_KEY": "your-figma-api-key",
"FIGMA_CACHE_TTL": "120000"
}
Firefox + block screenshots:
"env": {
"PLAYWRIGHT_MCP_ARGS": "--browser firefox",
"PLAYGUARD_SCREENSHOTS": "block"
}
Persist cookies between sessions:
"env": {
"PLAYWRIGHT_MCP_ARGS": "--storage-state /tmp/browser-state.json"
}
Redirect screenshots + hard token cap:
"env": {
"PLAYGUARD_SCREENSHOTS": "redirect",
"PLAYGUARD_TOKEN_BUDGET": "4000"
}
Analytics
All tool calls are logged to logs/YYYY-MM-DD.ndjson. Run the report:
npm run analyze
Sample output:
── Snapshot token savings ────────────────────────────────
Cache hits: 12/47 snapshots (8 from prefetch)
Bytes saved by cache: 84.3 KB (~21 075 tokens)
Bytes saved by compact: 312.1 KB (~78 025 tokens)
Total saved: 396.4 KB (~99 100 tokens)
Reduction vs raw: 83% (82.1 KB sent vs 478.5 KB without PlayGuard)
── PlayGuard interceptions ───────────────────────────────
Screenshot → snapshot: 5 redirected (2 from cache, ~18 400 tokens saved)
Eval cache hits: 8/11 evaluates (~240ms saved at 30ms avg)
── Figma optimizer ───────────────────────────────────────
Calls: 24 total (6 cache hits, 18 optimized)
Tokens in: ~71 000 → out: ~22 750 (saved ~48 250, -68%)
── Latency by tool ───────────────────────────────────────
| tool | count | errors | err% | intercepted | avg ms | p50 | p95 |
Each NDJSON line includes all fields for downstream analysis:
- Playwright:
rawBytes,keptBytes,savedBytes,delta,cacheHit,prefetchHit,snapCount,scriptHash - Figma:
fileKey,nodeId,inBytes,outBytes,savedTokens,metaKeysDeleted,invisiblePruned,svgRefsReplaced,instancesCollapsed,layoutCoordsRemoved
Benchmark
npm run bench
Measures proxy overhead, snapshot vs screenshot size, cache hit rate, and crash recovery time. No LLM in the loop — raw numbers only.
Tests
npm test
Covers collapseRuns, compactSnap (including token budget boundary), and the full Figma optimizer pipeline (optimizeFigmaResponse) in test/playguard.test.mjs, plus dead() crash detection, splitArgs() quoting, the shared ttlCache() helper, and the decideSnapshot() cache/delta/hint decision logic in test/playguard-core.test.mjs.
CI (GitHub Actions, .github/workflows/ci.yml) runs npm test on every push and pull request to main.
Comparison
| Scenario | Without PlayGuard | With PlayGuard |
|---|---|---|
| Browser crashes | Error; session broken | Auto-recovery; agent never sees it |
| Concurrent calls during crash | Two failures or two browsers | One restart; both calls continue |
browser_snapshot (full tree) |
100–500 KB | 10–80 KB after compact |
Repeated browser_snapshot same page |
Re-fetches every time | Cache hit or UNCHANGED |
| Figma file with 50+ components | 200–500 KB JSON | 60–150 KB after optimization |
| Two MCPs in agent config | Two separate servers | One PlayGuard |
| Proxy overhead | None | ~1–3 ms per Playwright call |
Project Structure
playguard/
├── src/
│ └── index.ts All server logic (~690 lines)
├── dist/ Compiled output (generated by npm run build)
├── bench/
│ ├── run.mjs Benchmark: latency, token savings, crash recovery
│ └── analyze.mjs Analytics report from NDJSON logs
├── test/
│ ├── playguard.test.mjs Compact/Figma optimizer tests (Node built-in test runner)
│ └── playguard-core.test.mjs Crash detection, arg parsing, caching, snapshot decision tests
├── .github/workflows/ci.yml Runs npm test on push/PR
├── logs/ Per-day NDJSON call logs (auto-created at runtime)
├── package.json
└── tsconfig.json
License
MIT
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